MERC Sarge

"'Uh oh.' - Unit Description"MERC Sarges are decently strong units of the MERC. They are usually seen brandishing shotguns such as double barrels and CP5s. They also tend to have a pistol, such as the deagle, as their sidearm. Sarges possess 2 corpus, a Novice Tac-Bar and prefer to stay behind cover instead of directly engaging their target, similar to the A.A.H.W.'s engineers, but without the tendency to dash away from oncoming attacks.

Sarges are first seen in Warehouse Raid, telling a group of MERCs to hurry up because Sanford and Deimos were on their way. One sarge shows up again in Boom Factory, and then 4 more in Station Fortress. They are never seen again after that.

Sarges, for unknown reasons, do not make an appearance in arena mode.

Appearance
Sarges wear a darker MERC uniform, an orange beret, an orange vest and orange pauldrons.

Strategy
Sarges can be deadly if you are not careful, as their shotguns can easily destroy your Tac-Bar. They like to stay back taking shots at you from a distance while the rest of his team pummels you, so it could be a good idea to prioritize killing the sarge as fast as possible. Since they only have a Novice Tac-Bar, you can kill them with grazing shots or by bypassing their Tac-Bar entirely using the sweetspot. Melee will also completely ignore their Tac-Bar, but due to their health, they will take a few hits before going down.

Dash attacks and running kicks can also be useful to knock down the sarge for a couple seconds, which allows you to easily finish him off, as they won't fight back and their Tac-Bar will be useless.

Trivia

 * In older versions of the beta, sarges had the same old uniform as the other MERCs, a gray beret and red pauldrons.
 * It was speculated before the game came out that sarges were going to be removed from the game and that they would be replaced by captains due to both of them being "too similar". This ended up not happening.
 * In old concept art, sarges were called captains, while captains were called sarges. They also had the ability to boost teammates around them and when they died, their teammates would suffer a drop in morale and failure in coordination. They also didn't have a beret.