Survivor

"'Less disorganized, more opportunistic, and not so cowardly.' - Unit description"Survivors are bandits encountered in the Residential Sector stages. They are bandits who survived the fall of Nexus City and now inhabit the sewers and rooftops of the Residential Sector. Survivors, unlike bandits, can be very dangerous if you are not careful, the possess Core II unarmed and melee, which can allow them to easily stun you and overwhelm you, as bandits are almost always in a group. Survivors are usually seen wielding low tier melee weapons, such as rebar, pipes, bats, etc. They can also have no weapon at all or very rarely have a firearm.

Survivors are first seen in Inner City, hanging out in a building. They are seen again in Beat the Streets, but a lot less, only showing up in the beginning of the level and the sewers. They are last seen in Scenic Route, again, very little, only showing up in the beginning of the level, and one survivor showing up later, trying to get away from zeds. After the game is completed, survivors and zeds can sometimes be seen in the Industrial Sector

Survivors also show up in arena mode, in the Pitstop stage, where they always show up with revolvers assisting other bandits in destroying the gas pumps.

Appearance
Survivors can be seen wearing the same rags, goggles and masks as normal bandits, but black and withj a few differences, such as the skull on the bandit mask and blue glow instead of green on the goggles. Survivors also have nails on their head, they seem to be there to stop zeds from chomping on their head. They also have a different head than other characters.

Personality
They seem to have the same personality as the outskirt's bandits, but more aggressive and serious.

Trivia

 * In older versions of the beta, the survivors did not have nails on their heads, they had the same head texture as all other characters and the glow on their goggles was green.