Agent

"'It wouldn't be much of an Agency without a few agents in the mix.' - Unit Description" Agents are the backbone of the Agency Against Hank Wimbleton. These units are some of the lowest ranking of the AAHW, only outranking the lowly Grunts. Agents are usually seen wielding some sort of ranged weapon, usually in the form of a pistol. However, Agents are also frequently seen with low tier melee weapons, and sometimes, no weapons at all.

Cloned by the Auditor with technology purchased from the Nexus Core, their only goal in life is to eliminate Hank Wimbleton. Agents have little to no regard for their own safety, nor do they regard the safety of their fellow men. Despite the hive mind appearance of the A.A.H.W., members of this agency are not entirely without free will. They act independently, only sharing one common goal of the total extermination of Hank J. Wimbleton.

It is also worthy to note that members of the A.A.H.W. do not seem to feel fear. In CLIMB!, one of the final stages of Story Mode, the Nexus Core retreat from Hank J. Wimbleton and Sanford in fear for their lives, while the Agency does no such thing.

Appearance
Agents are seen wearing a suit and tie with black shades. Later in the series, they are upgraded to wearing red shades, a side effect of the Auditor upgrading them with his Improbability Drive.

Trivia

 * The Agents of Madness Combat were inspired by Agent Smith from The Matrix.
 * Old concept art shows that A.A.H.W. Agents were splinter faction from NEXUS forces, were well equiped and had private funding. In the final game, the A.A.H.W. does have access to some decent weaponry, as shown in The Escape, where they are seen with iron swords, CP5s and NS-19s, but can still be deployed with weak melee weapons, cheap revolvers and sometimes with no weapons at all.